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Description
3D Model of 3 wheat baguettes and one of the baguettes is sliced into 4 pieces. The whole breads are 37cm long. Each model has 100k faces and 4k diffuse textures and a 4k normal map, the sliced pieces has a 4k texture mask to define the sliced areas which are used for the SSS shader.
The model is provided in the following formats:- 3ds Max 2011/VRay 3.0 gamma 2.2 scene with the studio seen above included.
- 3ds Max 2011/VRay 3.0 gamma 2.2 scene without the studio, for easy merging of the model only.
- Obj file without materials, but UV mapped and textures included.
Each model is generated from a high-resolution scan, which means it has all the details the real object has. Due to this the facecount is quite high. Usually scanned meshes have quite a few errors but this model has been fixed meticulously in order to eliminate errors. UV's have no overlapping and stretching has been kept to a minimum. The textures were derived from the same scan, guaranteeing accuracy and the same high detail as in the mesh.